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The Da Vinci Code (video game soundtrack) : ウィキペディア英語版
The Da Vinci Code (video game)

| genre = Adventure, puzzle
| modes = Single player
}}
''The Da Vinci Code'' is a adventure/puzzle video game developed by The Collective and published by 2K Games for PlayStation 2, Xbox and Microsoft Windows.
Although the game was released on the same day the film of the same name opened in theatres, it is based on the 2003 novel by Dan Brown, not the film. As such, the characters in the game do not resemble nor sound like their filmic counterparts. The game also changes some aspects of Brown's original story; for example, in the novel and film, the religious sect is a fictionalized version of the real "Opus Dei" (meaning "work of God"), but in the game, the sect is changed to the completely fictional "Manus Dei" (meaning "hand of God").
''The Da Vinci Code'' was met with mainly negative reviews across all platforms. Although some critics praised the game's fidelity to its source material, the majority criticized the graphics and basic gameplay, particularly the melee combat, arguing it failed as both an adventure game and a puzzle game. The game was also a commercial failure.
==Gameplay==
''The Da Vinci Code'' is an action-adventure/puzzle game played from a third-person perspective. The aim of the game, as with both the book and the film, is to locate the Holy Grail. To achieve this goal, the player must gather clues, solve puzzles, and successfully evade or defeat enemies.
Players control both Robert Langdon and Sophie Neveu. Who the player controls during any given level is pre-determined; the player has no choice as to which character to use at any given time in the game. The differences between the two characters are purely for narrative purposes; in terms of gameplay, both characters have the same speed, strength and abilities, can use the same items, and share an inventory.
The majority of the gameplay involves one of three aspects; searching, melee combat and puzzles. When searching locations, the player moves the characters around in a 3D environment viewed from a third-person perspective. When an object or location which can be examined more closely is found, the game switches to first-person mode, and the player can investigate in more detail. At this time, clues can be discovered on the object, or more specific objects can be found within the location.
Melee combat is split into two phases. In the first phase, the player approaches an enemy and attempts to punch them, as with most beat 'em up games. If the player successfully hits the enemy, the game enters attack mode. If the player misses and is instead attacked themselves, the game enters defense mode. Both modes are identical insofar as the player must enter a sequence of button presses before the timer runs out. If they do so correctly, they will successfully attack or block the enemy. If they run out of time or press the wrong buttons, they will be attacked or blocked themselves. Players can also push enemies away and attempt to flee from combat,〔 and they can attempt to avoid combat altogether by sneaking up behind enemies and knocking them out.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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